There are three big elements to RPGs. These include combat, exploration, and puzzles. Baldur’s Gate 3 will offer you all three of these in spades. Each class will have numerous ways to approach the various encounters and all sorts of options for interacting with objects and NPCs across the various locations featured in the game.
Puzzles will come in all shapes and sizes. Some will have lots of moving parts and require you to alternate between several skills. Others will give you simple obstacles and multiple ways to get through them.
Updated by Chad Thesen on August 12, 2023: This guide has been updated to feature new embedded links that can allow easier navigation for readers. These embedded links include guides that outline some of the best tips and tricks for using the Ranger and Rogue classes in your party.
Rules Of The Puzzle
This puzzle features several animal-themed statues. Each of these statues are standing guard over a specific part of the map. You will need to progress past each of these points without these statues detecting any threat. There are three easy options available to you no matter your party composition.
Invisibility
There is a second-level spell called Invisibility. It can be learned by Bards, Sorcerers, Warlocks, and Wizards. Each of these spell casters will gain access to a second-level spell slot at level 3. Simply make a group member invisible and have them waltz right on by without triggering any of the statues. They don't even need to be your primary stealth pick such as a Rogue or Ranger. If you do not have any of these classes in your group, you can still gain invisibility thanks to an Invisibility Potion. If you have no second-level spell slots, Fog Cloud is a first-level spell that your stealthiest character can use to help conceal them as they sneak past. Fog Cloud is available to the Wizard, Ranger Druid, and Sorcerer classes.
Wild Shape
The Druid is able to wild shape into an inconspicuous kitty cat. This form will not trigger the statues' gazes, and you will be able to pitter patter on past without a care.
Ranged Attacks
You can simply use your ranged attackers to let loose at the statues to destroy each of them from a safe distance.
Deactivating The Runes
There are three runes you will need to interact with, interact with all three and all the statues will be deactivated.
Rune |
Location |
Eagle |
X:-431, Y:-173 |
Bear |
X:-435, Y:-202 |
Wolf |
X:-455, Y:-182 |